static void Main(string[] args)
{
var system = AkkaOfEmpiresSystem.Start();
var container = GetDependencyContainer(system);
var resolver = new StructureMapDependencyResolver(container, system);
var villagerProps = system.DI().Props<ConsoleVillagerActor>();
var gatherer = system.ActorOf(villagerProps);
gatherer.Tell(new GatherFruits());
var shepherd = system.ActorOf(villagerProps);
shepherd.Tell(new ShepherdFlock());
var lumberjack = system.ActorOf(villagerProps);
lumberjack.Tell(new CutTrees());
system.AwaitTermination();
}