public void Scatter_gather_router_should_only_return_one_response()
{
var actor1 = Sys.ActorOf(Props.Create(() => new StopActor(1)));
var actor2 = Sys.ActorOf(Props.Create(() => new StopActor(14)));
var paths = new[] { actor1, actor2 };
var routedActor = Sys.ActorOf(new ScatterGatherFirstCompletedGroup(paths, TimeSpan.FromSeconds(3)).Props());
routedActor.Tell(0);
ExpectMsg<int>(TimeSpan.FromSeconds(3));
ExpectNoMsg(TimeSpan.FromSeconds(5));
}