public void Router_AddRoute_should_add_new_routee()
{
var router = new Router(new RoundRobinRoutingLogic(), TestActor);
var blackHole = ActorOf<BlackHoleActor>();
var updatedRouter = router.AddRoutee(blackHole);
updatedRouter.Routees.Count().ShouldBe(2);
updatedRouter.Routees.Cast<ActorRefRoutee>().Any(r => ReferenceEquals(r.Actor, TestActor)).ShouldBe(true);
updatedRouter.Routees.Cast<ActorRefRoutee>().Any(r => ReferenceEquals(r.Actor, blackHole)).ShouldBe(true);
}