public void DefaultResizer_must_use_settings_to_evaluate_capacity()
{
var resizer = new DefaultResizer(2, 3);
var c1 = resizer.Capacity(new Routee[] { });
c1.ShouldBe(2);
var current = new Routee[]
{
new ActorRefRoutee(Sys.ActorOf<ResizerTestActor>()),
new ActorRefRoutee(Sys.ActorOf<ResizerTestActor>())
};
Thread.Sleep(100);
var c2 = resizer.Capacity(current);
c2.ShouldBe(0);
}