Akka.Tests.Routing.ConsistentHashingRouterSpec.Consistent_hashing_router_must_adjust_node_ring_when_routee_dies C# (CSharp) Метод

Consistent_hashing_router_must_adjust_node_ring_when_routee_dies() приватный Метод

private Consistent_hashing_router_must_adjust_node_ring_when_routee_dies ( ) : void
Результат void
        public void Consistent_hashing_router_must_adjust_node_ring_when_routee_dies()
        {
            //create pool router with two routees
            var router5 =
                Sys.ActorOf(Props.Create<Echo>().WithRouter(new ConsistentHashingPool(2, null, null, null)), "router5");

            ((RoutedActorRef)router5).Children.Count().ShouldBe(2);

            router5.Tell(new Msg("a", "A"), TestActor);
            var actorWhoDies = ExpectMsg<IActorRef>();

            //kill off the actor
            actorWhoDies.Tell(PoisonPill.Instance);

            //might take some time for the deathwatch to get processed
            AwaitAssert(() =>
            {
                router5.Tell(new Msg("a", "A"), TestActor);
                //verify that a different actor now owns this hash range
                var actorWhoDidntDie = ExpectMsg<IActorRef>(TimeSpan.FromMilliseconds(50));
                actorWhoDidntDie.ShouldNotBe(actorWhoDies);
            }, TimeSpan.FromSeconds(5));
        }
    }