private void ChitChat(TestSetup.ConnectionDetail actors, int rounds = 100)
{
var testData = ByteString.Create(new[] {(byte) 0});
Enumerable.Range(1, rounds).ForEach(_ =>
{
actors.ClientHandler.Send(actors.ClientConnection, Tcp.Write.Create(testData));
actors.ServerHandler.ExpectMsg<Tcp.Received>(x => x.Data.Count == 1 && x.Data.Head == 0);
actors.ServerHandler.Send(actors.ServerConnection, Tcp.Write.Create(testData));
actors.ClientHandler.ExpectMsg<Tcp.Received>(x => x.Data.Count == 1 && x.Data.Head == 0);
});
}