protected HeliosTransport(ActorSystem system, Config config)
{
Config = config;
System = system;
Settings = new HeliosTransportSettings(config);
Log = Logging.GetLogger(System, GetType());
_serverEventLoopGroup = new MultithreadEventLoopGroup(Settings.ServerSocketWorkerPoolSize);
_clientEventLoopGroup = new MultithreadEventLoopGroup(Settings.ClientSocketWorkerPoolSize);
}