Akka.Remote.Serialization.MessageContainerSerializer.SerializeActorSelectionMessage C# (CSharp) Метод

SerializeActorSelectionMessage() приватный Метод

private SerializeActorSelectionMessage ( ActorSelectionMessage sel ) : byte[]
sel Akka.Actor.ActorSelectionMessage
Результат byte[]
        private byte[] SerializeActorSelectionMessage(ActorSelectionMessage sel)
        {
            SelectionEnvelope.Builder builder = SelectionEnvelope.CreateBuilder();
            Serializer serializer = system.Serialization.FindSerializerFor(sel.Message);
            builder.SetEnclosedMessage(ByteString.CopyFrom(serializer.ToBinary(sel.Message)));
            builder.SetSerializerId(serializer.Identifier);
            if (serializer.IncludeManifest)
            {
                builder.SetMessageManifest(ByteString.CopyFromUtf8(sel.Message.GetType().AssemblyQualifiedName));
            }
            foreach (SelectionPathElement element in sel.Elements)
            {
                element.Match()
                    .With<SelectChildName>(m => builder.AddPattern(BuildPattern(m.Name, PatternType.CHILD_NAME)))
                    .With<SelectChildPattern>(
                        m => builder.AddPattern(BuildPattern(m.PatternStr, PatternType.CHILD_PATTERN)))
                    .With<SelectParent>(m => builder.AddPattern(BuildPattern(null, PatternType.PARENT)));
            }

            return builder.Build().ToByteArray();
        }