private static void Activatormenu()
{
ActivatorMenu = HMenu.AddSubMenu("Activator", "Activator");
ActivatorMenu.AddGroupLabel("Aggressive Items");
ActivatorMenu.Add("AItems", new CheckBox("Use Items"));
ActivatorMenu.Add("Botrk", new CheckBox("Use Botrk/Bilge"));
ActivatorMenu.Add("Hydra", new CheckBox("Use Hydra/Tiamat"));
ActivatorMenu.Add("Titanic", new CheckBox("Use Titanic"));
ActivatorMenu.Add("HGB", new CheckBox("Use Hextech Gunblade"));
ActivatorMenu.Add("HGLP", new CheckBox("Use Hextech GLP"));
ActivatorMenu.Add("HPB", new CheckBox("Use Hextech Protobelt"));
ActivatorMenu.Add("Queens", new CheckBox("Use Frost Queens"));
ActivatorMenu.Add("QueensDis", new Slider("Enemies distance =>", 1500, 0, 3000));
ActivatorMenu.Add("Glory", new CheckBox("Use Rightenous Glory"));
ActivatorMenu.Add("GloryDis", new Slider("Enemies distance =>", 600, 0, 1000));
ActivatorMenu.Add("Talis", new CheckBox("Use Talisman"));
ActivatorMenu.Add("TalisDis", new Slider("Enemies distance =>", 1000, 0, 2000));
ActivatorMenu.Add("You", new CheckBox("Use Ghostblade"));
ActivatorMenu.AddGroupLabel("Defensive Items");
ActivatorMenu.Add("DItems", new CheckBox("Use Items"));
ActivatorMenu.Add("FaceMe", new CheckBox("Use Face of the Mountain Me")); // The identifier tho kappa
ActivatorMenu.Add("FaceMeHp", new Slider("If my hp <=", 20, 0, 100));
ActivatorMenu.Add("FaceAlly", new CheckBox("Use Face of the Mountain Ally"));
ActivatorMenu.Add("FaceAllyHp", new Slider("If allies hp <=", 20, 0, 100));
ActivatorMenu.Add("SolariMe", new CheckBox("Use Iron Solari Me"));
ActivatorMenu.Add("SolariMeHp", new Slider("If my hp <=", 20, 0, 100));
ActivatorMenu.Add("SolariAlly", new CheckBox("Use Iron Solari Ally"));
ActivatorMenu.Add("SolariAllyHp", new Slider("If allies hp <=", 20, 0, 100));
ActivatorMenu.Add("Omen", new CheckBox("Use Randuins"));
ActivatorMenu.Add("OmenHp", new Slider("If my hp <=", 20, 0, 100));
ActivatorMenu.Add("Seraphs", new CheckBox("Use Seraphs"));
ActivatorMenu.Add("SeraphsHp", new Slider("If my hp <=", 20, 0, 100));
ActivatorMenu.Add("Talis2", new CheckBox("Use Talisman"));
ActivatorMenu.Add("Talis2Hp", new Slider("If my hp <=", 20, 0, 100));
ActivatorMenu.Add("Glory2", new CheckBox("Use Rightenous Glory"));
ActivatorMenu.Add("Glory2Hp", new Slider("If my hp <=", 20, 0, 100));
ActivatorMenu.Add("Zhonyas", new CheckBox("Use Zhonyas"));
ActivatorMenu.Add("ZhonyasHp", new Slider("If my hp <=", 20, 0, 100));
ActivatorMenu.AddGroupLabel("Pots");
ActivatorMenu.Add("PItems", new CheckBox("Use Pots"));
ActivatorMenu.Add("HPPot", new CheckBox("Use Health potion"));
ActivatorMenu.Add("HPPotHp", new Slider("If my hp <=", 40, 0, 100));
ActivatorMenu.Add("Biscuit", new CheckBox("Use Biscuits"));
ActivatorMenu.Add("BiscuitHp", new Slider("If my hp <=", 40, 0, 100));
ActivatorMenu.Add("RefillPot", new CheckBox("Use Refillable potion"));
ActivatorMenu.Add("RefillPotHp", new Slider("If my hp <=", 60, 0, 100));
ActivatorMenu.Add("HunterPot", new CheckBox("Use Hunter potion"));
ActivatorMenu.Add("HunterPotHp", new Slider("If my hp <=", 60, 0, 100));
ActivatorMenu.Add("CorruptPot", new CheckBox("Use Corrupting potion"));
ActivatorMenu.Add("CourrptPotHp", new Slider("If my hp <=", 60, 0, 100));
ActivatorMenu.AddGroupLabel("Summoners");
ActivatorMenu.Add("Heal", new CheckBox("Heal"));
ActivatorMenu.Add("HealHp", new Slider("Heal if my HP <=", 20, 0, 100));
ActivatorMenu.Add("HealAlly", new CheckBox("Heal ally"));
ActivatorMenu.Add("HealAllyHp", new Slider("Heal if ally HP <=", 20, 0, 100));
ActivatorMenu.Add("Barrier", new CheckBox("Barrier"));
ActivatorMenu.Add("BarrierHp", new Slider("Barrier if my HP <=", 20, 0, 100));
ActivatorMenu.Add("Ignite", new CheckBox("Use Ignite"));
ActivatorMenu.Add("IgniteHp", new Slider("0 KS otherwise if Hp <=", 0, 0, 100));
ActivatorMenu.Add("Exhaust", new CheckBox("Use Exhaust"));
ActivatorMenu.Add("ExhaustHp", new Slider("Exhaust if enemies Hp <=", 40, 0, 100));
ActivatorMenu.AddGroupLabel("Smite");
ActivatorMenu.Add("SmiteActive", new KeyBind("Smite Active", true, KeyBind.BindTypes.PressToggle));
ActivatorMenu.Add("SStatus", new CheckBox("Draw Status"));
ActivatorMenu.Add("SDamage", new CheckBox("Draw Damage"));
ActivatorMenu.Add("SBaron", new CheckBox("Baron"));
ActivatorMenu.Add("SHerald", new CheckBox("Herald"));
ActivatorMenu.Add("SWDragon", new CheckBox("Water Dragon"));
ActivatorMenu.Add("SFDragon", new CheckBox("Fire Dragon"));
ActivatorMenu.Add("SEDragon", new CheckBox("Earth Dragon"));
ActivatorMenu.Add("SADragon", new CheckBox("Air Dragon"));
ActivatorMenu.Add("SElder", new CheckBox("Elder Dragon"));
ActivatorMenu.Add("SBlue", new CheckBox("Blue Buff", false));
ActivatorMenu.Add("SRed", new CheckBox("Red Buff", false));
ActivatorMenu.Add("SRaptor", new CheckBox("Raptor Camp", false));
ActivatorMenu.Add("SWolf", new CheckBox("Wolf Camp", false));
ActivatorMenu.Add("SGromp", new CheckBox("Gromp Camp", false));
ActivatorMenu.Add("SKrug", new CheckBox("Krug Camp", false));
ActivatorMenu.Add("SCrap", new CheckBox("Scuttler", false));
ActivatorMenu.AddGroupLabel("Cleanse");
ActivatorMenu.Add("Qss", new CheckBox("Use Qss"));
ActivatorMenu.Add("Mecurial", new CheckBox("Use Mecurial"));
ActivatorMenu.Add("Cleanser", new CheckBox("Use Cleanse"));
ActivatorMenu.Add("QssDelay", new Slider("Delay", 100, 0, 2000));
ActivatorMenu.Add("Blind",
new CheckBox("Blind", false));
ActivatorMenu.Add("Charm",
new CheckBox("Charm"));
ActivatorMenu.Add("Fear",
new CheckBox("Fear"));
ActivatorMenu.Add("Polymorph",
new CheckBox("Polymorph"));
ActivatorMenu.Add("Stun",
new CheckBox("Stun"));
ActivatorMenu.Add("Snare",
new CheckBox("Snare"));
ActivatorMenu.Add("Silence",
new CheckBox("Silence", false));
ActivatorMenu.Add("Taunt",
new CheckBox("Taunt"));
ActivatorMenu.Add("Suppression",
new CheckBox("Suppression"));
}