private void Obj_AI_Base_OnPlayAnimation(Obj_AI_Base sender, GameObjectPlayAnimationEventArgs args)
{
if (!sender.IsMe) return;
if (ObjectManager.Player.ChampionName == "Riven")
{
switch (args.Animation)
{
case "Spell1a":
if (Manager.MenuManager.AnimationCancelQ)
{
Chat.Say("/d");
}
break;
case "Spell1b":
if (Manager.MenuManager.AnimationCancelQ)
{
Chat.Say("/d");
}
break;
case "Spell1c":
if (Manager.MenuManager.AnimationCancelQ)
{
Chat.Say("/d");
}
break;
case "Spell3":
if (Manager.MenuManager.AnimationCancelE)
{
Chat.Say("/d");
}
break;
case "Spell4a":
if (Manager.MenuManager.AnimationCancelR)
{
Chat.Say("/d");
}
break;
case "Spell4b":
if (Manager.MenuManager.AnimationCancelR)
{
Chat.Say("/d");
}
break;
}
}
else
{
switch (args.Animation)
{
case "Spell1":
if (Manager.MenuManager.AnimationCancelQ)
{
Chat.Say("/d");
}
break;
case "Spell2":
if (Manager.MenuManager.AnimationCancelW)
{
Chat.Say("/d");
}
break;
case "Spell3":
if (Manager.MenuManager.AnimationCancelE)
{
Chat.Say("/d");
}
break;
case "Spell4":
if (Manager.MenuManager.AnimationCancelR)
{
Chat.Say("/d");
}
break;
}
}
}