AkaCore.AkaLib.Evade.EvadeSpellDatabase.EvadeSpellDatabase C# (CSharp) Метод

EvadeSpellDatabase() статический приватный Метод

static private EvadeSpellDatabase ( ) : System
Результат System
        static EvadeSpellDatabase()
        {
            if (ObjectManager.Player.ChampionName == "Yasuo")
            {
                Spells.Add(
                    new EvadeSpellData
                    {
                        Name = "YasuoDashWrapper",
                        ChampionName = "Yasuo",
                        DangerLevel = 2,
                        Slot = SpellSlot.E,
                        EvadeType = EvadeTypes.Dash,
                        CastType = CastTypes.Target,
                        MaxRange = 475,
                        Speed = 1000,
                        Delay = 50,
                        FixedRange = true,
                        ValidTargets = new[] { SpellTargets.EnemyChampions, SpellTargets.EnemyMinions }
                    });
                Spells.Add(
                    new EvadeSpellData
                    {
                        Name = "YasuoWMovingWall",
                        ChampionName = "Yasuo",
                        DangerLevel = 3,
                        Slot = SpellSlot.W,
                        EvadeType = EvadeTypes.WindWall,
                        CastType = CastTypes.Position,
                        MaxRange = 400,
                        Speed = int.MaxValue,
                        Delay = 250
                    });
            }
            if (ObjectManager.Player.ChampionName == "Vayne")
            {
                Spells.Add(
                    new EvadeSpellData
                    {
                        Name = "VayneTumble",
                        ChampionName = "Vayne",
                        DangerLevel = 2,
                        Slot = SpellSlot.Q,
                        EvadeType = EvadeTypes.Dash,
                        CastType = CastTypes.Position,
                        MaxRange = 300,
                        Speed = 900,
                        Delay = 50,
                        FixedRange = true
                    });
            }
        }
EvadeSpellDatabase