AjaxControlToolkit.AjaxFileUpload.BuildRootTempFolder C# (CSharp) Метод

BuildRootTempFolder() публичный статический Метод

public static BuildRootTempFolder ( ) : string
Результат string
        public static string BuildRootTempFolder()
        {
            var userPath = ToolkitConfig.TempFolder;

            if(!String.IsNullOrWhiteSpace(userPath)) {
                var physicalPath = GetPhysicalPath(userPath);

                if(!Directory.Exists(physicalPath))
                    throw new IOException(String.Format("Temp directory '{0}' does not exist.", physicalPath));

                return physicalPath;
            }

            var defaultPath = Path.Combine(Path.GetTempPath(), DefaultTempSubDir);

            if(!Directory.Exists(defaultPath))
                Directory.CreateDirectory(defaultPath);

            return defaultPath;
        }

Usage Example

        public static bool ProcessStream(HttpContext context, Stream source, string fileId, string fileName, bool chunked, bool isFirstChunk, bool usePoll)
        {
            FileHeaderInfo headerInfo  = null;
            Stream         destination = null;
            var            states      = new AjaxFileUploadStates(context, fileId);

            using (var tmpStream = new MemoryStream()) {
                var totalBytesRead = 0;
                var done           = false;
                var fileLength     = 0;

                while (true)
                {
                    if (states.Abort)
                    {
                        return(false);
                    }

                    // read per chunk
                    var chunkSize = usePoll ? ChunkSizeForPolling : ChunkSize;
                    if (chunkSize > source.Length)
                    {
                        chunkSize = (int)source.Length;
                        if (usePoll)
                        {
                            states.FileLength = chunkSize;
                        }
                    }

                    var chunk = new byte[chunkSize];
                    var index = 0;
                    while (index < chunk.Length)
                    {
                        var bytesRead = source.Read(chunk, index, chunk.Length - index);
                        if (bytesRead == 0)
                        {
                            break;
                        }

                        if (usePoll)
                        {
                            states.Uploaded += bytesRead;
                        }

                        index += bytesRead;
                    }

                    totalBytesRead += index;

                    // Byte is not empty nor reach end of file
                    if (index != 0)
                    {
                        // Keep seeking header info until it's found
                        if (headerInfo == null)
                        {
                            // Append every first byte into temporary memory stream
                            tmpStream.Write(chunk, 0, index);

                            // Load it all into byte array, and try parse it so we can get header info
                            var firstBytes = tmpStream.ToArray();

                            // Find header info from first bytes.
                            headerInfo = MultipartFormDataParser.ParseHeaderInfo(firstBytes, Encoding.UTF8);

                            // If it's found, then start writing to file.
                            if (headerInfo != null)
                            {
                                // Calculate total file length.
                                fileLength = ((int)(source.Length - headerInfo.BoundaryDelimiterLength) - headerInfo.StartIndex);
                                if (usePoll)
                                {
                                    states.FileLength = fileLength;
                                }

                                // Only write file data, so not all bytes are written.
                                var lengthToWrite = totalBytesRead - headerInfo.StartIndex;
                                if (lengthToWrite > fileLength)
                                {
                                    lengthToWrite = fileLength;
                                    done          = true;
                                }

                                // Get first chunk of file data.
                                var firstChunk = new byte[lengthToWrite];
                                Buffer.BlockCopy(firstBytes, headerInfo.StartIndex, firstChunk, 0, lengthToWrite);

                                // Prepare temporary folder, we use file id as a folder name.
                                var tempFolder = AjaxFileUpload.BuildTempFolder(fileId);
                                if (!Directory.Exists(tempFolder))
                                {
                                    Directory.CreateDirectory(tempFolder);
                                }

                                // Build temporary file path.
                                var tmpFilePath = Path.Combine(tempFolder, fileName);

                                if (!IsSubDirectory(AjaxFileUpload.BuildRootTempFolder(), Path.GetDirectoryName(tmpFilePath)))
                                {
                                    throw new Exception("Insecure operation prevented");
                                }

                                if (!chunked || isFirstChunk)
                                {
                                    // Create new file, if this is a first chunk or file is not chunked.
                                    destination = new FileStream(tmpFilePath, FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite);
                                }
                                else
                                {
                                    // Append data to existing teporary file for next chunks
                                    destination = new FileStream(tmpFilePath, FileMode.Append, FileAccess.Write, FileShare.ReadWrite);
                                }

                                // Writing it now.
                                destination.Write(firstChunk, 0, lengthToWrite);
                            }
                        }
                        else
                        {
                            var length = index;

                            // Reach in the end of stream, remove last boundary
                            if (destination.Length + index > fileLength)
                            {
                                length -= headerInfo.BoundaryDelimiterLength;
                                done    = true;
                            }

                            destination.Write(chunk, 0, length);
                        }
                    }

                    // There is no byte to read anymore, upload is finished.
                    if (done || index != chunk.Length)
                    {
                        if (destination != null)
                        {
                            destination.Close();
                            destination.Dispose();
                        }
                        break;
                    }
                }
            }
            return(true);
        }