Aiv.Fast2D.Shader.GetUniform C# (CSharp) Метод

GetUniform() приватный Метод

private GetUniform ( string name ) : int
name string
Результат int
        private int GetUniform(string name)
        {
            int uid = -1;
            if (this.uniformCache.ContainsKey(name))
            {
                uid = this.uniformCache[name];
            }
            else {
                uid = GL.GetUniformLocation(this.programId, name);
                this.uniformCache[name] = uid;
            }
            return uid;
        }