ActivEarth.DAO.ContestDAO.UpdateContestStandings C# (CSharp) Метод

UpdateContestStandings() публичный статический Метод

Updates the scores and bracket assignments for all teams in the contest.
public static UpdateContestStandings ( int contestId ) : void
contestId int Contest ID to update.
Результат void
        public static void UpdateContestStandings(int contestId)
        {
            Contest contest = ContestDAO.GetContestFromContestId(contestId, true, false);

            #region Bracket Size Calculation

            int teamsRemaining = contest.Teams.Count;

            List<int> bracketSizes = ContestDAO.CalculateBracketSizes(teamsRemaining);

            #endregion Bracket Size Calculation

            #region Bracket Assignment

            int currentTeamIndex = 0;
            int currentBracketCount = 0;

            while (currentBracketCount < bracketSizes[(int)ContestBracket.Diamond])
            {
                contest.Teams[currentTeamIndex].Bracket = (int)ContestBracket.Diamond;
                currentBracketCount++;
                currentTeamIndex++;
            }

            currentBracketCount = 0;

            while (currentBracketCount < bracketSizes[(int)ContestBracket.Platinum])
            {
                contest.Teams[currentTeamIndex].Bracket = (int)ContestBracket.Platinum;
                currentBracketCount++;
                currentTeamIndex++;
            }

            currentBracketCount = 0;

            while (currentBracketCount < bracketSizes[(int)ContestBracket.Gold])
            {
                contest.Teams[currentTeamIndex].Bracket = (int)ContestBracket.Gold;
                currentBracketCount++;
                currentTeamIndex++;
            }

            currentBracketCount = 0;

            while (currentBracketCount < bracketSizes[(int)ContestBracket.Silver])
            {
                contest.Teams[currentTeamIndex].Bracket = (int)ContestBracket.Silver;
                currentBracketCount++;
                currentTeamIndex++;
            }

            currentBracketCount = 0;

            while (currentBracketCount < bracketSizes[(int)ContestBracket.Bronze])
            {
                contest.Teams[currentTeamIndex].Bracket = (int)ContestBracket.Bronze;
                currentBracketCount++;
                currentTeamIndex++;
            }

            #endregion Bracket Assignment

            ContestDAO.UpdateContest(contest);
        }