ActivEarth.Competition.Contests.DisplayContestPage.LoadDataOnPage C# (CSharp) Метод

LoadDataOnPage() приватный Метод

Loads the content on the page.
private LoadDataOnPage ( ) : void
Результат void
        private void LoadDataOnPage()
        {
            Contest contest = ContestDAO.GetContestFromContestId(contestId, true, false);
            string contestState = contest.GetContestState();
            bool isCompeting = TeamDAO.UserCompetingInContest(user.UserID, contestId);

            ContestName.Text = contest.Name;
            ContestDescription.Text = contest.Description;

            if (contestState == "SIGN-UP")
            {
                LoadContestSignupData(contest, isCompeting);
            }
            else
            {
                ContestStatsTable.Visible = true;
                TotalTeamsLabel.Text = contest.Teams.Count.ToString();
                TotalRewardLabel.Text = contest.Reward.ToString();

                if (contest.Mode == ContestEndMode.TimeBased)
                {
                    ProgressGraph.PopulateProgressGraph(contest.StartTime, contest.EndTime.Value);
                }
                else
                {
                    ProgressGraph.PopulateProgressGraph(
                        (contest.Teams.Count >= 1 ? contest.Teams[0] : null),
                        contest.EndValue.Value,
                        contest.FormatString);
                }

                if (isCompeting)
                {
                    ContestTeam usersTeam = TeamDAO.GetTeamFromUserIdAndContestId(user.UserID, contest.ID, false);
                    List<ContestTeam> teamsToDisplay = ContestManager.GetTeamsToDisplay(usersTeam, contest);
                    Color[] backColors = { Color.FromArgb(34, 139, 34), Color.White };
                    Color[] textColors = { Color.White, Color.Black };
                    List<int> rewards = ContestDAO.CalculateBracketRewards(contest);
                    ContestLeaderBoard.PopulateLeaderBoard(teamsToDisplay, backColors, textColors, contest.FormatString, rewards);

                    ContestLeaderBoard.Visible = true;
                    ContestSignUpPanel.Visible = false;
                }
                else
                {
                    ContestSignUpPanel.Visible = true;
                    if (contest.Type == ContestType.Group)
                    {
                        if (GroupSelection.Items.Count == 0)
                        {
                            List<Group> groups = GroupDAO.GetAllGroupsByOwner(user);

                            foreach (Group group in groups)
                            {
                                GroupSelection.Items.Add(group.Name);
                            }

                            if (groups.Count != 0)
                            {
                                btnJoinContest.Visible = true;
                                GroupSelection.Visible = true;
                            }
                            else
                            {
                                SignUpErrorMessage.Text = "This is a group contest. In order to join a group contest, you must "
                                    + "be a group leader of at least one group. If you are part of a group and not the leader, ask your group leader to add "
                                    + "the group to this contest.";
                                SignUpErrorMessage.Visible = true;
                            }
                        }
                    }
                    else
                    {
                        btnJoinContest.Visible = true;
                    }
                }
            }
        }