AcoustID.Chromaprint.AudioProcessor.Resample C# (CSharp) Метод

Resample() приватный Метод

private Resample ( ) : void
Результат void
        void Resample()
        {
            if (m_resample_ctx == null)
            {
                m_consumer.Consume(m_buffer, m_buffer_offset);
                m_buffer_offset = 0;
                return;
            }

            int consumed = 0;
            int length = m_resample_ctx.Resample(m_resample_buffer, m_buffer, ref consumed, m_buffer_offset, kMaxBufferSize, true);
            if (length > kMaxBufferSize)
            {
                //DEBUG() << "Chromaprint::AudioProcessor::Resample() -- Resampling overwrote output buffer.\n";
                length = kMaxBufferSize;
            }
            m_consumer.Consume(m_resample_buffer, length);
            int remaining = m_buffer_offset - consumed;
            if (remaining > 0)
            {
                Array.Copy(m_buffer, consumed, m_buffer, 0, m_buffer_offset - consumed);
                //copy(m_buffer + consumed, m_buffer + m_buffer_offset, m_buffer);
            }
            else if (remaining < 0)
            {
                //DEBUG() << "Chromaprint::AudioProcessor::Resample() -- Resampling overread input buffer.\n";
                remaining = 0;
            }
            m_buffer_offset = remaining;
        }