Accord.Imaging.Filters.Convolution.Process48bppImage C# (CSharp) Метод

Process48bppImage() приватный Метод

private Process48bppImage ( ushort baseSrc, ushort baseDst, int srcStride, int dstStride, int startX, int startY, int stopX, int stopY, int pixelSize ) : void
baseSrc ushort
baseDst ushort
srcStride int
dstStride int
startX int
startY int
stopX int
stopY int
pixelSize int
Результат void
        private unsafe void Process48bppImage(ushort* baseSrc, ushort* baseDst, int srcStride, int dstStride,
                                               int startX, int startY, int stopX, int stopY, int pixelSize)
        {
            // loop and array indexes
            int i, j, t, k, ir, jr;
            // kernel's radius
            int radius = size >> 1;
            // color sums
            long r, g, b, div;

            // kernel size
            int kernelSize = size * size;
            // number of kernel elements taken into account
            int processedKernelSize;

            ushort* p;

            // for each line
            for (int y = startY; y < stopY; y++)
            {
                ushort* src = baseSrc + y * srcStride;
                ushort* dst = baseDst + y * dstStride;

                // for each pixel
                for (int x = startX; x < stopX; x++, src += pixelSize, dst += pixelSize)
                {
                    r = g = b = div = processedKernelSize = 0;

                    // for each kernel row
                    for (i = 0; i < size; i++)
                    {
                        ir = i - radius;
                        t = y + ir;

                        // skip row
                        if (t < startY)
                            continue;
                        // break
                        if (t >= stopY)
                            break;

                        // for each kernel column
                        for (j = 0; j < size; j++)
                        {
                            jr = j - radius;
                            t = x + jr;

                            // skip column
                            if (t < startX)
                                continue;

                            if (t < stopX)
                            {
                                k = kernel[i, j];
                                p = &src[ir * srcStride + jr * pixelSize];

                                div += k;

                                r += k * p[RGB.R];
                                g += k * p[RGB.G];
                                b += k * p[RGB.B];

                                processedKernelSize++;
                            }
                        }
                    }

                    // check if all kernel elements were processed
                    if (processedKernelSize == kernelSize)
                    {
                        // all kernel elements are processed - we are not on the edge
                        div = divisor;
                    }
                    else
                    {
                        // we are on edge. do we need to use dynamic divisor or not?
                        if (!dynamicDivisorForEdges)
                        {
                            // do
                            div = divisor;
                        }
                    }

                    // check divider
                    if (div != 0)
                    {
                        r /= div;
                        g /= div;
                        b /= div;
                    }
                    r += threshold;
                    g += threshold;
                    b += threshold;

                    dst[RGB.R] = (ushort)((r > 65535) ? 65535 : ((r < 0) ? 0 : r));
                    dst[RGB.G] = (ushort)((g > 65535) ? 65535 : ((g < 0) ? 0 : g));
                    dst[RGB.B] = (ushort)((b > 65535) ? 65535 : ((b < 0) ? 0 : b));

                    // take care of alpha channel
                    if (pixelSize == 4)
                        dst[RGB.A] = src[RGB.A];
                }
            }
        }