private void TurnControl_MouseUp(object sender, MouseEventArgs e)
{
if ((e.Button == MouseButtons.Left) && (tracking))
{
tracking = false;
this.Capture = false;
this.Cursor = Cursors.Arrow;
if (resetPositionOnMouseRelease)
{
manipulatatorPosition = 0;
}
Invalidate();
timer.Stop();
NotifyClients();
}
}