private void ManipulatorControl_MouseUp(object sender, MouseEventArgs e)
{
if ((e.Button == MouseButtons.Left) && (tracking))
{
tracking = false;
this.Capture = false;
this.Cursor = Cursors.Arrow;
timer.Stop();
if (resetPositionOnMouseRelease)
{
manipulatatorX = 0;
manipulatatorY = 0;
}
NotifyClients();
Invalidate();
}
}