AcTools.Render.Kn5SpecificSpecial.Kn5MaterialUv.Prepare C# (CSharp) Метод

Prepare() публичный Метод

public Prepare ( DeviceContextHolder contextHolder, SpecialRenderMode mode ) : bool
contextHolder DeviceContextHolder
mode SpecialRenderMode
Результат bool
        public bool Prepare(DeviceContextHolder contextHolder, SpecialRenderMode mode) {
            if (mode != SpecialRenderMode.Simple) return false;
            if (!_textures.Contains(Filter)) return false;
            contextHolder.DeviceContext.InputAssembler.InputLayout = _effect.LayoutPNTG;
            contextHolder.DeviceContext.OutputMerger.BlendState = IsBlending ? contextHolder.TransparentBlendState : null;
            return true;
        }