AcTools.Render.Kn5SpecificForward.Materials.Kn5MaterialSimpleNmMult.Prepare C# (CSharp) Метод

Prepare() публичный Метод

public Prepare ( DeviceContextHolder contextHolder, SpecialRenderMode mode ) : bool
contextHolder DeviceContextHolder
mode SpecialRenderMode
Результат bool
        public override bool Prepare(DeviceContextHolder contextHolder, SpecialRenderMode mode) {
            if (!base.Prepare(contextHolder, mode)) return false;

            Effect.FxNmUvMultMaterial.Set(_material);
            return true;
        }