protected override void ResizeInner() {
base.ResizeInner();
_gDepthBuffer.Resize(DeviceContextHolder, Width, Height);
_gBufferBase.Resize(DeviceContextHolder, Width, Height);
_gBufferNormal.Resize(DeviceContextHolder, Width, Height);
_gBufferMaps.Resize(DeviceContextHolder, Width, Height);
_temporaryDepthBuffer.Resize(DeviceContextHolder, Width, Height);
_temporaryBuffer0.Resize(DeviceContextHolder, Width, Height);
_temporaryBuffer1.Resize(DeviceContextHolder, Width, Height);
_temporaryBuffer2.Resize(DeviceContextHolder, Width, Height);
_temporaryBuffer3.Resize(DeviceContextHolder, Width, Height);
_outputBuffer.Resize(DeviceContextHolder, Width, Height);
}