AcTools.Render.Base.PostEffects.SmaaHelper.OnInitialize C# (CSharp) Метод

OnInitialize() публичный Метод

public OnInitialize ( DeviceContextHolder holder ) : void
holder DeviceContextHolder
Результат void
        public void OnInitialize(DeviceContextHolder holder) {
            _effect = holder.GetEffect<EffectPpSmaa>();

            throw new NotSupportedException();
            // _areasTexMap = ShaderResourceView.FromMemory(holder.Device, Resources.AreaTexDX10);
            // _searchTexMap = ShaderResourceView.FromMemory(holder.Device, Resources.SearchTex);
        }