AcTools.Render.Base.PostEffects.HdrHelper.UpdateBloom C# (CSharp) Метод

UpdateBloom() приватный Метод

private UpdateBloom ( DeviceContextHolder holder, ShaderResourceView view ) : void
holder DeviceContextHolder
view ShaderResourceView
Результат void
        private void UpdateBloom(DeviceContextHolder holder, ShaderResourceView view) {
            holder.DeviceContext.OutputMerger.SetTargets(_bloomTexture.TargetView);
            _effect.FxInputMap.SetResource(view);
            _effect.TechBloom.DrawAllPasses(holder.DeviceContext, 6);

            // blurring
            _blurHelper.Blur(holder, _bloomTexture, _tempTexture, 1f, 2);
        }