AcTools.Render.Base.PostEffects.FxaaHelper.Draw C# (CSharp) Метод

Draw() публичный Метод

public Draw ( DeviceContextHolder holder, ShaderResourceView view, RenderTargetView target ) : void
holder DeviceContextHolder
view ShaderResourceView
target RenderTargetView
Результат void
        public void Draw(DeviceContextHolder holder, ShaderResourceView view, RenderTargetView target) {
            holder.DeviceContext.OutputMerger.SetTargets(target);
            holder.QuadBuffers.Prepare(holder.DeviceContext, _effect.LayoutPT);

            _effect.FxScreenSize.Set(new Vector4(holder.Width, holder.Height, 1f / holder.Width, 1f / holder.Height));
            _effect.FxInputMap.SetResource(view);
            _effect.TechFxaa.DrawAllPasses(holder.DeviceContext, 6);
        }