AVCamBarcode.CameraViewController.ViewDidLoad C# (CSharp) Метод

ViewDidLoad() публичный Метод

public ViewDidLoad ( ) : void
Результат void
		public override void ViewDidLoad ()
		{
			base.ViewDidLoad ();

			// Disable UI. The UI is enabled if and only if the session starts running.
			MetadataObjectTypesButton.Enabled = false;
			SessionPresetsButton.Enabled = false;
			CameraButton.Enabled = false;
			ZoomSlider.Enabled = false;

			// Add the open barcode gesture recognizer to the region of interest view.
			PreviewView.AddGestureRecognizer (OpenBarcodeURLGestureRecognizer);

			// Set up the video preview view.
			PreviewView.Session = session;

			// Check video authorization status. Video access is required and audio
			// access is optional. If audio access is denied, audio is not recorded
			// during movie recording.
			switch (AVCaptureDevice.GetAuthorizationStatus (AVMediaType.Video)) {
			case AVAuthorizationStatus.Authorized:
				// The user has previously granted access to the camera.
				break;

			case AVAuthorizationStatus.NotDetermined:
				// The user has not yet been presented with the option to grant
				// video access. We suspend the session queue to delay session
				// setup until the access request has completed.
				sessionQueue.Suspend ();
				AVCaptureDevice.RequestAccessForMediaType (AVMediaType.Video, granted => {
					if (!granted)
						setupResult = SessionSetupResult.NotAuthorized;
					sessionQueue.Resume ();
				});
				break;

			default:
				// The user has previously denied access.
				setupResult = SessionSetupResult.NotAuthorized;
				break;
			}

			// Setup the capture session.
			// In general it is not safe to mutate an AVCaptureSession or any of its
			// inputs, outputs, or connections from multiple threads at the same time.
			// Why not do all of this on the main queue?
			// Because AVCaptureSession.StartRunning() is a blocking call which can
			// take a long time. We dispatch session setup to the sessionQueue so
			// that the main queue isn't blocked, which keeps the UI responsive.
			sessionQueue.DispatchAsync (ConfigureSession);
		}