AStarXNA.Game1.Draw C# (CSharp) Метод

Draw() защищенный Метод

This is called when the game should draw itself.
protected Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
Результат void
        protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(Color.CornflowerBlue);
            spriteBatch.Begin();
            gameObjects.ForEach(o => o.Draw(gameTime));
            spriteBatch.End();

            base.Draw(gameTime);
        }