private void listViewPlayer_SelectedIndexChanged(object sender, EventArgs e)
{
bool playerSelected = listViewPlayer.SelectedItems.Count > 0;
if (playerSelected)
{
panelPlayerSettings.Visible = true;
panelTribeSettings.Visible = false;
selectedPlayer = (Player)listViewPlayer.SelectedItems[0].Tag;
selectedRow = listViewPlayer.SelectedItems[0];
textBoxPlayerName.Text = selectedPlayer.PlayerName;
textBoxPlayerNotes.Text = selectedPlayer.Note;
numericUpDownLevel.Value = selectedPlayer.Level;
textBoxPlayerTribe.Text = selectedPlayer.Tribe;
}
panelPlayerSettings.Enabled = playerSelected;
}