ARKBreedingStats.MultiSetter.Dispose C# (CSharp) Метод

Dispose() защищенный Метод

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Результат void
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

Usage Example

Пример #1
0
        private void multiSetterToolStripMenuItem_Click(object sender, EventArgs e)
        {
            // shows a dialog to set multiple settings to all selected creatures
            if (listViewLibrary.SelectedIndices.Count > 0)
            {
                Creature c = new Creature();
                List<bool> appliedSettings = new List<bool>();
                for (int i = 0; i < 13; i++)
                    appliedSettings.Add(false);
                List<Creature> selectedCreatures = new List<Creature>();

                // check if multiple species are selected
                bool multipleSpecies = false;
                string sp = ((Creature)listViewLibrary.SelectedItems[0].Tag).species;
                c.species = sp;
                foreach (ListViewItem i in listViewLibrary.SelectedItems)
                {
                    selectedCreatures.Add((Creature)i.Tag);
                    if (((Creature)i.Tag).species != sp)
                    {
                        multipleSpecies = true;
                    }
                }
                List<Creature>[] parents = null;
                if (!multipleSpecies) parents = findParents(c);

                MultiSetter ms = new MultiSetter(c, appliedSettings, parents);

                if (ms.ShowDialog() == DialogResult.OK)
                {
                    foreach (Creature sc in selectedCreatures)
                    {
                        if (appliedSettings[0])
                            sc.owner = c.owner;
                        if (appliedSettings[1])
                            sc.status = c.status;
                        if (appliedSettings[2])
                            sc.gender = c.gender;
                        if (appliedSettings[3])
                            sc.isBred = c.isBred;
                        if (appliedSettings[4])
                            sc.motherGuid = c.motherGuid;
                        if (appliedSettings[5])
                            sc.fatherGuid = c.fatherGuid;
                        if (appliedSettings[6])
                            sc.note = c.note;
                        if (appliedSettings[7])
                            sc.colors[0] = c.colors[0];
                        if (appliedSettings[8])
                            sc.colors[1] = c.colors[1];
                        if (appliedSettings[9])
                            sc.colors[2] = c.colors[2];
                        if (appliedSettings[10])
                            sc.colors[3] = c.colors[3];
                        if (appliedSettings[11])
                            sc.colors[4] = c.colors[4];
                        if (appliedSettings[12])
                            sc.colors[5] = c.colors[5];
                    }
                    if (appliedSettings[4] || appliedSettings[5])
                        updateParents(selectedCreatures);
                    createOwnerList();
                    setCollectionChanged(true, (!multipleSpecies ? sp : null));
                    filterLib();
                }
                ms.Dispose();
            }
        }