ARCed.Database.Enemies.EnemyMainForm.MakeActionItem C# (CSharp) Метод

MakeActionItem() приватный статический Метод

private static MakeActionItem ( Enemy action ) : System.Windows.Forms.ListViewItem
action RPG.Enemy
Результат System.Windows.Forms.ListViewItem
        private static ListViewItem MakeActionItem(Enemy.Action action)
        {
            var conditions = new List<string>();
            bool turnCondition = !(action.condition_turn_a == 0 && action.condition_turn_b == 1);
            if (turnCondition)
                conditions.Add(String.Format("Turn {0} + {1}X",
                    action.condition_turn_a, action.condition_turn_b));
            if (action.condition_hp != 100)
                conditions.Add(String.Format("{0}% HP or below", action.condition_hp));
            if (action.condition_level != 1)
                conditions.Add(String.Format("Level {0} or above", action.condition_level));
            if (action.condition_switch_id != 0)
                conditions.Add(String.Format("Switch [{0:d4}: {1}] is ON",
                    action.condition_switch_id, Project.Data.System.switches[action.condition_switch_id]));
            if (conditions.Count == 0)
                conditions.Add("<None>");
            string condition = String.Join(", ", conditions);
            string cmd = action.kind == 0 ? _actions[action.basic] :
                Project.Data.Skills[action.skill_id].name;
            return new ListViewItem(new[] { cmd, condition,
                action.rating.ToString(CultureInfo.InvariantCulture) });
        }