protected override void Initialize()
{
this._sprites = new List<FrameSprite>();
this._font = new Font("Courier New", 8.25f, FontStyle.Regular);
this._batch = new SpriteBatch(GraphicsDevice);
GraphicsDevice.Clear(Color.Black);
VIEWPORT = new Rectangle(0, 0, 320, 160);
Disposed += this.AnimationXnaPanel_Disposed;
}