public static narrative[] getNarrativeArray2(dynamic activityItem)
{
narrative[] narrativeArray = new narrative[1];
narrative narrative = new narrative();
narrative.lang = "en";
if (activityItem.Text != null)
{
var narrative_value = activityItem.Text[0];
narrative.Value = narrative_value; //!= null ? narrative_value.InnerText : "";
narrativeArray[0] = narrative;
}
return narrativeArray;
}
//public static narrative[] getNarrativeArrayStr(string ttext)