private void OnUpdateUI(object sender, EventArgs e)
{
if (_braceMatchVisible)
{
scintillaControl1.BraceBadLight(INVALID_POSITION);
_braceMatchVisible = false;
}
if (_doBraceMatch)
{
ShowMatchingBrace(false, _autoDedentClosingBrace);
}
if (_doShowAutocomplete)
{
if (_autoCompleteEnabled)
{
ShowAutoCompleteIfAppropriate(AUTOCOMPLETE_MINIMUM_WORD_LENGTH);
}
_doShowAutocomplete = false;
}
if (_doCalltip)
{
if ((_callTipsEnabled) && (!IgnoringCurrentLine()))
{
ShowFunctionCalltip();
}
_doCalltip = false;
}
if (UpdateUI != null)
{
UpdateUI(this, null);
}
}