AGS.Editor.LipSyncEditor.InitializeComponent C# (CSharp) Метод

InitializeComponent() приватный Метод

Required method for Designer support - do not modify the contents of this method with the code editor.
private InitializeComponent ( ) : void
Результат void
        private void InitializeComponent()
        {
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(9, 7);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(296, 13);
            this.label1.TabIndex = 0;
            this.label1.Text = "Use the property grid on the right to enable/disable lip sync.";
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(9, 30);
            this.label2.MaximumSize = new System.Drawing.Size(400, 0);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(367, 26);
            this.label2.TabIndex = 1;
            this.label2.Text = "In the text boxes, type the letters that will cause that frame to be shown. Separ" +
                "ate multiple letters with slashes, eg.   C/D/G/K";
            // 
            // LipSyncEditor
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.Controls.Add(this.label2);
            this.Controls.Add(this.label1);
            this.Font = new System.Drawing.Font("Tahoma", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.Name = "LipSyncEditor";
            this.Size = new System.Drawing.Size(661, 369);
            this.ResumeLayout(false);
            this.PerformLayout();

        }