private void ManipulatorControl_MouseUp( object sender, MouseEventArgs e )
{
if ( ( e.Button == MouseButtons.Left ) && ( tracking ) )
{
tracking = false;
this.Capture = false;
this.Cursor = Cursors.Arrow;
timer.Stop( );
if ( resetPositionOnMouseRelease )
{
manipulatatorX = 0;
manipulatatorY = 0;
}
NotifyClients( );
Invalidate( );
}
}