vp_FPSShooter.EjectShell C# (CSharp) Метод

EjectShell() приватный Метод

private EjectShell ( ) : void
Результат void
    private void EjectShell()
    {
        // spawn the shell
        GameObject s = null;
        s = (GameObject)Object.Instantiate(ShellPrefab,
                                        m_Camera.transform.position + m_Camera.transform.TransformDirection(ShellEjectPosition),
                                        m_Camera.transform.rotation);
        s.transform.localScale = new Vector3(ShellScale, ShellScale, ShellScale);
        vp_Layer.Set(s.gameObject, vp_Layer.Debris);

        // send it flying
        if (s.rigidbody)
            s.rigidbody.AddForce((transform.TransformDirection(ShellEjectDirection) * ShellEjectVelocity), ForceMode.Impulse);

        // add random spin if user defined
        if (ShellEjectSpin > 0.0f)
        {
            if (Random.value > 0.5f)
                s.rigidbody.AddRelativeTorque(-Random.rotation.eulerAngles * ShellEjectSpin);
            else
                s.rigidbody.AddRelativeTorque(Random.rotation.eulerAngles * ShellEjectSpin);
        }
    }