WeaponBeam.Awake C# (CSharp) Метод

Awake() публичный Метод

public Awake ( ) : void
Результат void
    void Awake()
    {
        Owner = GetComponent<Actor>();
        GameObject tmp = Instantiate(Beam);
        m_hBeam = tmp.GetComponent<IBeam>();
        m_fDurationTime = ActiveTime;

        m_hWeaponOff = new WeaponOff(this);
        m_hWeaponOn = new WeaponOn(this);
        m_hFire = new Fire(this);
        m_hStartRecharging = new StartRecharging(this);
        m_hRecharging = new Recharging(this);

        m_hCurrent = m_hWeaponOff;
    }