TextBubble.LoadNextText C# (CSharp) Метод

LoadNextText() публичный Метод

public LoadNextText ( ) : void
Результат void
    public void LoadNextText()
    {
        Initialize();

        if (m_IsDisplayingCharacters)
        {
            if (m_Skippable)
            {
                m_CurrentCharacterDisplayDuration = 0.0f;
            }
        }
        else if (m_NextTextIndex < m_TextKeys.Count || m_CurrentTextIsNext)
        {
            StopCoroutine("DisplayCharacters");

            if (!m_CurrentTextIsNext)
            {
                m_CurrentText = GetText(m_TextKeys[m_NextTextIndex]);
                m_NextTextIndex++;

                NotifyObservers(eBubbleStates.BEGIN);
            }
            else
            {
                m_CurrentTextIsNext = false;
            }

            m_CurrentCharacterDisplayDuration = m_CharacterDisplayDuration;

            if (gameObject.activeInHierarchy)
            {
                StartCoroutine("DisplayCharacters");
            }
        }
    }