static private ClampAngle ( float angle, float min, float max ) : float | ||
angle | float | |
min | float | |
max | float | |
Результат | float |
static float ClampAngle( float angle, float min, float max )
{
if( angle < -360 )
angle += 360;
if( angle > 360 )
angle -= 360;
return Mathf.Clamp( angle, min, max );
}