PostProcessWSA.GetDefaultSplashScreens C# (CSharp) Метод

GetDefaultSplashScreens() защищенный Метод

protected GetDefaultSplashScreens ( ) : string>.IDictionary
Результат string>.IDictionary
    protected virtual IDictionary<PlayerSettings.SplashScreen.UnityLogoStyle, string> GetDefaultSplashScreens()
    {
        if (_defaultSplashScreens == null)
        {
            _defaultSplashScreens = new Dictionary<PlayerSettings.SplashScreen.UnityLogoStyle, string>();
            _defaultSplashScreens[PlayerSettings.SplashScreen.UnityLogoStyle.DarkOnLight] = "SplashScreen.png";
            _defaultSplashScreens[PlayerSettings.SplashScreen.UnityLogoStyle.LightOnDark] = "LightSplashScreen.png";
        }
        return _defaultSplashScreens;
    }