PlayerActions.UpAction C# (CSharp) Метод

UpAction() публичный Метод

public UpAction ( ) : void
Результат void
    public void UpAction()
    {
        if (!gridLogic.disabled && swiping) {
            // not the same place, do swiping action
            Vector2 diff = (Vector2)selected.transform.position - (Vector2)Camera.main.ScreenToWorldPoint(InputHandler.Instance.inputVectorScreen);
            if (Mathf.Abs(diff.x) >= OFFSET) {
                //Action was a long enough drag, do the action
                if (diff.x > 0)
                    Flood();
                else
                    Destroy();
            }
        }
        Deselect();
    }