public void ExecuteMagicAttack() { UWCharacter.Instance.PlayerMagic.CastEnchantmentImmediate(NPC_Launcher,gtarg,SpellIndex,Magic.SpellRule_TargetVector); }
public override ActionResult Execute(RAIN.Core.AI ai) { NPC npc = ai.Body.GetComponent <NPC>(); npc.ExecuteMagicAttack(); return(ActionResult.SUCCESS); }