private RemoveSegment ( Vector2 position ) : void | ||
position | Vector2 | |
Результат | void |
private void RemoveSegment(Vector2 position)
{
var seg = GetSegmentNearPosition(position);
if(seg != null) {
RemoveSegment(seg.index);
return;
}
}
MeshCreator::RemoveSegment ( int index ) : void |