MainScript.GetCurrentDronesInScene C# (CSharp) Метод

GetCurrentDronesInScene() приватный Метод

Get all drones in the scene
private GetCurrentDronesInScene ( ) : void
Результат void
    void GetCurrentDronesInScene()
    {
        GameObject[] goDrones;
        goDrones = GameObject.FindGameObjectsWithTag("Drone");

        foreach(GameObject oneDrone in goDrones) {

            if(oneDrone.layer == alliedLayer) {

                alliedDrones.Add(oneDrone.transform);
            }
            else if(oneDrone.layer == enemyLayer) {

                opponentDrones.Add(oneDrone.transform);
            }
        }

        // DEBUG
        // Prints a summary
        Debug.Log("Summary - Allied drones " + alliedDrones.Count);
        Debug.Log("Summary - Enemy drones " + opponentDrones.Count);
    }