LoadingAnimation.FixedUpdate C# (CSharp) Метод

FixedUpdate() приватный Метод

private FixedUpdate ( ) : void
Результат void
    void FixedUpdate()
    {
        //		Color c = this.GetComponent<Renderer> ().sharedMaterial.color;
        //		c.a = 0.8f + Mathf.PingPong (Time.time * FLASH_SPEED, 0.2f);
        //		this.GetComponent<Renderer> ().sharedMaterial.color = c;
        transform.localPosition = new Vector3(
            transform.localPosition.x,
            transform.localPosition.y,
            origZ - 0.05f + Mathf.PingPong (Time.time * FLASH_SPEED, 0.1f)
        );
    }
LoadingAnimation