LWFObject.Activate C# (CSharp) Метод

Activate() публичный Метод

public Activate ( ) : void
Результат void
    public virtual void Activate()
    {
        AddLoadCallback((o) => {
            ++activateCount;
            if (activateCount == 1) {
                bool attachVisible = lwf.attachVisible;
                lwf.SetAttachVisible(true);
                lwf.Render();
                lwf.SetAttachVisible(attachVisible);
        #if UNITY_3_5
                gameObject.active = true;
        #else
                gameObject.SetActive(true);
        #endif
            }
        });
    }