public static GUISkinWrapper GetSkin(GUISkin skin)
{
GUISkinWrapper wrapper = null;
if(skin != null)
{
if(!GameHandler.Instance().skinWrappers.ContainsKey(skin.name))
{
GameHandler.Instance().skinWrappers.Add(skin.name, new GUISkinWrapper(skin));
}
wrapper = (GUISkinWrapper)GameHandler.Instance().skinWrappers[skin.name];
}
return wrapper;
}