public void readPrimaryStats(){
fighter = (Fighter) GameObject.FindObjectOfType (typeof (Fighter));
fighter.setStrength((int) PlayerPrefs.GetInt("Strength"));
fighter.setDexterity((int) PlayerPrefs.GetInt("Dexterity"));
fighter.setEndurance((int) PlayerPrefs.GetInt("Endurance"));
fighter.setLevel((int)PlayerPrefs.GetInt("Level"));
fighter.calculateNewPrimaryStats();
fighter.calculateSecondaryStats();
//fighter.calculateLevel();
fighter.calculateNextLevelXP();
}