public string GetName()
{
string name = "";
if(this.showName && this.isPlayer && !this.overrideName)
{
int id = GameHandler.Party().GetPlayerID();
Character c = GameHandler.Party().GetPartyMember(id);
if(c != null)
{
name = c.GetName();
}
}
else if(this.showName)
{
name = this.dialogName[GameHandler.GetLanguage()];
}
return name;
}