Digger.updateTile C# (CSharp) Метод

updateTile() приватный Метод

private updateTile ( ) : void
Результат void
    private void updateTile()
    {
        BSPTree.setTile((int)transform.position.x,(int)transform.position.z, 1);
        BSPTree.setTile((int)transform.position.x+1,(int)transform.position.z, 1);
        BSPTree.setTile((int)transform.position.x-1,(int)transform.position.z, 1);
        BSPTree.setTile((int)transform.position.x,(int)transform.position.z+1, 1);
        BSPTree.setTile((int)transform.position.x,(int)transform.position.z-1, 1);

        surroundTilesWithWall((int)transform.position.x+1,(int)transform.position.z);
        surroundTilesWithWall((int)transform.position.x-1,(int)transform.position.z);
        surroundTilesWithWall((int)transform.position.x,(int)transform.position.z+1);
        surroundTilesWithWall((int)transform.position.x,(int)transform.position.z-1);
    }